About SCP: Secret Laboratory

Deep within the SCP Foundation during a containment breach, many of the anomalies have bypassed security and escaped from their chambers – without peaceful intentions. Become site personnel, a re-containment agent, or an anomalous entity and fight to take control of or escape the facility!

SCP: Secret Laboratory is a multiplayer horror game, based on SCP – Containment Breach by Undertow Games (in 2012). To create this game, Unity engine was used to provide higher stability and more details. Still being in the beta phase, the game can contain a number of bugs and errors which are usually spotted by a large team of testers and fixed quickly after.

It is a completely free horror game based on SCP Foundation creepypasta series. The Foundation focuses on protecting the world from any entity, object or phenomenon which exceeds the all-known idea of normal.

The underground facility suffers from multiple breaches from various SCP objects which escape their containment chambers. During this events chain, players are given roles to play:

Class-D Personnel

Prisoners kept for a purpose of being lab rats. Their mission is to escape the facility without getting any attention from others.

Scientist

Breach attendant that tries to escape the facility alive.

Nine-Tailed Fox / Guards

The team designated to neutralize the danger and rescue Scientists.

Chaos Insurgency

Foundation traitors, trying to help Class D to escape in order to obtain helpful information.

SCP Object

Anomaly trying to kill as many people as possible. Currently, only a few SCP objects can be found in-game, but progressively their number will grow in oncoming updates.

The randomly generated facility and role division make every game special and full of sensations! You never know where you are heading or what awaits you behind the next door, no matter what role you are playing. The winner team is one that finished all of its objectives.

There are many ways of fighting against enemies, from using firearms to detonating the whole facility with a hydrogen bomb.
In the game, we can encounter such anomalies like:

SCP-173

Living concrete sculpture that can move only when not observed, killing people by snapping opponents' necks.

SCP-106

Humanoid able to walk past matter, sending its prey to its Pocket Dimension.

SCP-049

Plague doctor trying to ``cure`` everyone he meets.

SCP-096

``Shy Guy`` who screams and goes on a rampage upon looking at him.

SCP-939

A monster, which can only see if you make sound.

SCP-079

Sentient AI, which tries to stay on during the breach.

About SCP: Secret Laboratory

Deep within the SCP Foundation during a containment breach, many of the anomalies have bypassed security and escaped from their chambers – without peaceful intentions. Become site personnel, a re-containment agent, or an anomalous entity and fight to take control of or escape the facility!

SCP: Secret Laboratory is a multiplayer horror game, based on SCP – Containment Breach by Undertow Games (in 2012). To create this game, Unity engine was used to provide higher stability and more details. Still being in the beta phase, the game can contain a number of bugs and errors which are usually spotted by a large team of testers and fixed quickly after.

It is a completely free horror game based on SCP Foundation creepypasta series. The Foundation focuses on protecting the world from any entity, object or phenomenon which exceeds the all-known idea of normal.

The underground facility suffers from multiple breaches from various SCP objects which escape their containment chambers. During this events chain, players are given roles to play:

Class-D Personnel

Prisoners kept for a purpose of being lab rats. Their mission is to escape the facility without getting any attention from others.

Scientist

Breach attendant that tries to escape the facility alive.

Nine-Tailed Fox / Guards

The team designated to neutralize the danger and rescue Scientists.

Chaos Insurgency

Foundation traitors, trying to help Class D to escape in order to obtain helpful information.

SCP Object

Anomaly trying to kill as many people as possible. Currently, only a few SCP objects can be found in-game, but progressively their number will grow in oncoming updates.

The randomly generated facility and role division make every game special and full of sensations! You never know where you are heading or what awaits you behind the next door, no matter what role you are playing. The winner team is one that finished all of its objectives.

There are many ways of fighting against enemies, from using firearms to detonating the whole facility with a hydrogen bomb.
In the game, we can encounter such anomalies like:

SCP-173

Living concrete sculpture that can move only when not observed, killing people by snapping opponents' necks.

SCP-106

Humanoid able to walk past matter, sending its prey to its Pocket Dimension.

SCP-049

Plague doctor trying to ``cure`` everyone he meets.

SCP-096

``Shy Guy`` who screams and goes on a rampage upon looking at him.

SCP-939

A monster, which can only see if you make sound.

SCP-079

Sentient AI, which tries to stay on during the breach.

Scopophobia Update - V10.0.0

Features

SCP-096 Rework

Spawning Tickets

Status Effects

Decontamination Displays

Alpha Warhead Lights

Main Menu and UX Overhaul

Interactables

Balance

And Much More!

Scopophobia Update - V10.0.0

Features

SCP-096 Rework

Spawning Tickets

Status Effects

Decontamination Displays

Alpha Warhead Lights

Main Menu and UX Overhaul

Interactables

Balance

And Much More!

Latest News

Version 11.1.2 improves accessibility, polish, and stability


Hey, everyone. Today, we're releasing version 11.1.2 of SCP: Secret Laboratory! This patch contains a plethora of minor updates, a new major feature, and many additional fixes.

Subtitles
A much-requested addition since CASSIE's introduction, version 11.1.2 brings subtitles to SCP: Secret Laboratory. These scrolling messages appear near the bottom of the screen whenever CASSIE speaks, showing a transcript of what you're hearing. This includes static messages sent by the game, as well as dynamic sentences sent by respawn waves, Remote Admin, or plugins. You can turn subtitles on or off in the Gameplay section of the settings menu.

Most of the game's text, such as death causes or item names, is translatable based on the user's selected language. Despite the community’s efforts to make the game accessible in a multitude of different languages, CASSIE has always proven to be a challenge due to how many voice lines it has. Recording hundreds of words in every language to allow the announcer to speak a different language would be nearly impossible. With the introduction of subtitles, we're pleased to give these players a way to understand more of the game's messages and cues.

Subtitles sent automatically by the game, such as decontamination announcements, have authored translations that can be found on our translation repository. Announcements created from multiple words are strung into subtitles based on the exact text passed into Remote Admin. For instance, a CASSIE command with the syntax of "NUCLEAR detonation SEQUENCE" would display subtitles exactly as the words were entered, down to the capitalisation of each letter.

Regarding SCP-244
In December 2021, we introduced SCP-244, Ice Fog Jar, as a new SCP item. Spawning naturally in the facility as well as inside of pedestals, it functioned as a portable environmental hazard. Placing it on the ground caused it to emanate freezing fog that led to impaired vision, reduced weapon accuracy (for human players), and a pause in Hume Shield regeneration (for SCPs).

At the time, we stated that SCP-244 would be returning in a future patch as a permanent addition. This is still the case — SCP-244 will be returning. Currently, however, the Game Design team would like to review the item’s mechanics and role in the game before introducing it as a permanent feature. Thus, SCP-244 will not spawn naturally in this update. However, it does exist in Remote Admin, and can be used in-game if it is spawned manually.

Bear in mind that this patch will not reflect the mechanics that SCP-244 will have once it's fully introduced!

Patch Notes
SCP: Secret Laboratory — Version 11.1.2

Changes:

  • Re-introduced SCP-244, Ice Fog Jar. It currently does not exist in regular gameplay, and must be spawned manually via Remote Admin or third-party plugins.
  • Added a translatable subtitle system for CASSIE announcements. Subtitles are on by default, and can be toggled in gameplay settings.
  • Added several missing translations to the main menu.
  • The trajectories of thrown grenades have been improved and are much more consistent.
  • Reworked the system the game uses to render decals. This should result in minor performance increases. It also re-introduces old features like players leaving behind blood splatters when they're damaged.
  • All rooms, regardless of zone, can be chosen as valid exits for players escaping from the Pocket Dimension; instead of only certain rooms.

Fixes:

  • Fixed a rare issue where grenade-inflicted status effects would never decay.
  • Fixed an inventory softlock when throwing a grenade while spamming hotkeys.
  • Fixed escaped Class-D not being counted on the summary screen.
  • The "They Are Just Resources..." and "If you want something done right..." achievements will now also be granted for non-firearm kills.
  • Fixed flashlights not affecting SCP-173 in certain scenarios.
  • Fixed multiple out-of-bounds exploits related to SCP-173's Blink ability.
  • Fixed SCP-096 bumping their head in GR-18.
  • Fixed an issue where SCP-939 could not hear someone operating the MicroHID.


Thank you for supporting us, and stay safe!


Latest News

Version 11.1.2 improves accessibility, polish, and stability


Hey, everyone. Today, we're releasing version 11.1.2 of SCP: Secret Laboratory! This patch contains a plethora of minor updates, a new major feature, and many additional fixes.

Subtitles
A much-requested addition since CASSIE's introduction, version 11.1.2 brings subtitles to SCP: Secret Laboratory. These scrolling messages appear near the bottom of the screen whenever CASSIE speaks, showing a transcript of what you're hearing. This includes static messages sent by the game, as well as dynamic sentences sent by respawn waves, Remote Admin, or plugins. You can turn subtitles on or off in the Gameplay section of the settings menu.

Most of the game's text, such as death causes or item names, is translatable based on the user's selected language. Despite the community’s efforts to make the game accessible in a multitude of different languages, CASSIE has always proven to be a challenge due to how many voice lines it has. Recording hundreds of words in every language to allow the announcer to speak a different language would be nearly impossible. With the introduction of subtitles, we're pleased to give these players a way to understand more of the game's messages and cues.

Subtitles sent automatically by the game, such as decontamination announcements, have authored translations that can be found on our translation repository. Announcements created from multiple words are strung into subtitles based on the exact text passed into Remote Admin. For instance, a CASSIE command with the syntax of "NUCLEAR detonation SEQUENCE" would display subtitles exactly as the words were entered, down to the capitalisation of each letter.

Regarding SCP-244
In December 2021, we introduced SCP-244, Ice Fog Jar, as a new SCP item. Spawning naturally in the facility as well as inside of pedestals, it functioned as a portable environmental hazard. Placing it on the ground caused it to emanate freezing fog that led to impaired vision, reduced weapon accuracy (for human players), and a pause in Hume Shield regeneration (for SCPs).

At the time, we stated that SCP-244 would be returning in a future patch as a permanent addition. This is still the case — SCP-244 will be returning. Currently, however, the Game Design team would like to review the item’s mechanics and role in the game before introducing it as a permanent feature. Thus, SCP-244 will not spawn naturally in this update. However, it does exist in Remote Admin, and can be used in-game if it is spawned manually.

Bear in mind that this patch will not reflect the mechanics that SCP-244 will have once it's fully introduced!

Patch Notes
SCP: Secret Laboratory — Version 11.1.2

Changes:

  • Re-introduced SCP-244, Ice Fog Jar. It currently does not exist in regular gameplay, and must be spawned manually via Remote Admin or third-party plugins.
  • Added a translatable subtitle system for CASSIE announcements. Subtitles are on by default, and can be toggled in gameplay settings.
  • Added several missing translations to the main menu.
  • The trajectories of thrown grenades have been improved and are much more consistent.
  • Reworked the system the game uses to render decals. This should result in minor performance increases. It also re-introduces old features like players leaving behind blood splatters when they're damaged.
  • All rooms, regardless of zone, can be chosen as valid exits for players escaping from the Pocket Dimension; instead of only certain rooms.

Fixes:

  • Fixed a rare issue where grenade-inflicted status effects would never decay.
  • Fixed an inventory softlock when throwing a grenade while spamming hotkeys.
  • Fixed escaped Class-D not being counted on the summary screen.
  • The "They Are Just Resources..." and "If you want something done right..." achievements will now also be granted for non-firearm kills.
  • Fixed flashlights not affecting SCP-173 in certain scenarios.
  • Fixed multiple out-of-bounds exploits related to SCP-173's Blink ability.
  • Fixed SCP-096 bumping their head in GR-18.
  • Fixed an issue where SCP-939 could not hear someone operating the MicroHID.


Thank you for supporting us, and stay safe!


System Requirements

Minimum

Operating System: Windows 8.1 or 10; 64 bit

CPU: Intel Core i3, 2 threads, 2 GHz

Memory: 3 GB RAM

Video: GeForce GT 720 1GB VRAM; DX11 required; Intel Graphics not supported

Storage: 4GB

Recommended

Operating System: Windows 8.1 or 10; 64 bit

CPU: Intel Core i5, 4 threads, 3 GHz

Memory: 4GB RAM

Video: GeForce GTX 1050 Ti 2GB VRAM; DX11 required; Intel Graphics not supported

Storage: 4GB

System Requirements

Minimum

Operating System: Windows 8.1 or 10; 64 bit

CPU: Intel Core i3, 2 threads, 2 GHz

Memory: 3 GB RAM

Video: GeForce GT 720 1GB VRAM; DX11 required; Intel Graphics not supported

Storage: 4GB

Recommended

Operating System: Windows 8.1 or 10; 64 bit

CPU: Intel Core i5, 4 threads, 3 GHz

Memory: 4GB RAM

Video: GeForce GTX 1050 Ti 2GB VRAM; DX11 required; Intel Graphics not supported

Storage: 4GB