About SCP: Secret Laboratory

Deep within the SCP Foundation during a containment breach, many of the anomalies have bypassed security and escaped from their chambers – without peaceful intentions. Become site personnel, a re-containment agent, or an anomalous entity and fight to take control of or escape the facility!

SCP: Secret Laboratory is a multiplayer horror game, based on SCP – Containment Breach by Undertow Games (in 2012). To create this game, Unity engine was used to provide higher stability and more details. Still being in the beta phase, the game can contain a number of bugs and errors which are usually spotted by a large team of testers and fixed quickly after.

It is a completely free horror game based on SCP Foundation creepypasta series. The Foundation focuses on protecting the world from any entity, object or phenomenon which exceeds the all-known idea of normal.

The underground facility suffers from multiple breaches from various SCP objects which escape their containment chambers. During this events chain, players are given roles to play:

Class-D Personnel

Prisoners kept for a purpose of being lab rats. Their mission is to escape the facility without getting any attention from others.

Scientist

Breach attendant that tries to escape the facility alive.

Nine-Tailed Fox / Guards

The team designated to neutralize the danger and rescue Scientists.

Chaos Insurgency

Foundation traitors, trying to help Class D to escape in order to obtain helpful information.

SCP Object

Anomaly trying to kill as many people as possible. Currently, only a few SCP objects can be found in-game, but progressively their number will grow in oncoming updates.

The randomly generated facility and role division make every game special and full of sensations! You never know where you are heading or what awaits you behind the next door, no matter what role you are playing. The winner team is one that finished all of its objectives.

There are many ways of fighting against enemies, from using firearms to detonating the whole facility with a hydrogen bomb.
In the game, we can encounter such anomalies like:

SCP-173

Living concrete sculpture that can move only when not observed, killing people by snapping opponents' necks.

SCP-106

Humanoid able to walk past matter, sending its prey to its Pocket Dimension.

SCP-049

Plague doctor trying to ``cure`` everyone he meets.

SCP-096

``Shy Guy`` who screams and goes on a rampage upon looking at him.

SCP-939

A monster, which can only see if you make sound.

SCP-079

Sentient AI, which tries to stay on during the breach.

About SCP: Secret Laboratory

Deep within the SCP Foundation during a containment breach, many of the anomalies have bypassed security and escaped from their chambers – without peaceful intentions. Become site personnel, a re-containment agent, or an anomalous entity and fight to take control of or escape the facility!

SCP: Secret Laboratory is a multiplayer horror game, based on SCP – Containment Breach by Undertow Games (in 2012). To create this game, Unity engine was used to provide higher stability and more details. Still being in the beta phase, the game can contain a number of bugs and errors which are usually spotted by a large team of testers and fixed quickly after.

It is a completely free horror game based on SCP Foundation creepypasta series. The Foundation focuses on protecting the world from any entity, object or phenomenon which exceeds the all-known idea of normal.

The underground facility suffers from multiple breaches from various SCP objects which escape their containment chambers. During this events chain, players are given roles to play:

Class-D Personnel

Prisoners kept for a purpose of being lab rats. Their mission is to escape the facility without getting any attention from others.

Scientist

Breach attendant that tries to escape the facility alive.

Nine-Tailed Fox / Guards

The team designated to neutralize the danger and rescue Scientists.

Chaos Insurgency

Foundation traitors, trying to help Class D to escape in order to obtain helpful information.

SCP Object

Anomaly trying to kill as many people as possible. Currently, only a few SCP objects can be found in-game, but progressively their number will grow in oncoming updates.

The randomly generated facility and role division make every game special and full of sensations! You never know where you are heading or what awaits you behind the next door, no matter what role you are playing. The winner team is one that finished all of its objectives.

There are many ways of fighting against enemies, from using firearms to detonating the whole facility with a hydrogen bomb.
In the game, we can encounter such anomalies like:

SCP-173

Living concrete sculpture that can move only when not observed, killing people by snapping opponents' necks.

SCP-106

Humanoid able to walk past matter, sending its prey to its Pocket Dimension.

SCP-049

Plague doctor trying to ``cure`` everyone he meets.

SCP-096

``Shy Guy`` who screams and goes on a rampage upon looking at him.

SCP-939

A monster, which can only see if you make sound.

SCP-079

Sentient AI, which tries to stay on during the breach.

Parabellum Update - V11.0.0

Features

SCP-173 Rework

Gunplay rework

Inventory Rework

Tesla Gate Refresh

New Chaos Subclasses

New Skybox and Lighting to the Surface Zone

Several New Map Layouts

SCP Balance Changes

And Much More!

Parabellum Update - V11.0.0

Features

SCP-173 Rework

Gunplay rework

Inventory Rework

Tesla Gate Refresh

New Chaos Subclasses

Mew Skybox and Lighting to the Surface Zone

Several New Map Layouts

SCP Balance Changes

And Much More!

Latest News

Version 11.2.1 includes balance improvements and bug fixes


Hello everyone. Version 11.2.1 of SCP: Secret Laboratory has just been released! It features a few minor improvements and bug fixes.

It may not be a big update but we still wanted to inform you of some of the changes made.

Changes

  • Improved how SCP-173 Tantrum collisions work.
  • Fixed SCP-173's Tantrum occasionally being placed midair.
  • Decreased SCP-173's maximum Hume Shield to 1200.
  • Decreased SCP-096's maximum Hume Shield to 800.
  • SCP-1853 increases the rate at which SCP-500, SCP-018, Painkillers, High-Explosive Grenades, Flashbang Grenades, Adrenaline, and Medkits are used by 20%. With each consecutive use, SCP-1853 will retain 50% efficacy — the initial use will have 20% increased speed, the second use 30%, the third 35% etc.
  • SCP-1853 increases stamina usage by 30%, instead of 50%.
  • SCP-244 will break through SCP Hume Shield and damage health.
  • SCP-244 will now no longer damage players with spawn protection.
  • Shotgun damage reduced to 8.33 per pellet.
  • Changed spread pattern to accurately reflect what a shotgun should behave like.
  • Replaced the sixth Facility Guard in the default respawn queue with a Class-D personnel.


Conclusion
We hope to be sharing more related to the next major update and its exciting new features. Thank you for your continued support.


Have fun, and see you in the dark.
~ Northwood Studios


Latest News

Version 11.2.1 includes balance improvements and bug fixes


Hello everyone. Version 11.2.1 of SCP: Secret Laboratory has just been released! It features a few minor improvements and bug fixes.

It may not be a big update but we still wanted to inform you of some of the changes made.

Changes

  • Improved how SCP-173 Tantrum collisions work.
  • Fixed SCP-173's Tantrum occasionally being placed midair.
  • Decreased SCP-173's maximum Hume Shield to 1200.
  • Decreased SCP-096's maximum Hume Shield to 800.
  • SCP-1853 increases the rate at which SCP-500, SCP-018, Painkillers, High-Explosive Grenades, Flashbang Grenades, Adrenaline, and Medkits are used by 20%. With each consecutive use, SCP-1853 will retain 50% efficacy — the initial use will have 20% increased speed, the second use 30%, the third 35% etc.
  • SCP-1853 increases stamina usage by 30%, instead of 50%.
  • SCP-244 will break through SCP Hume Shield and damage health.
  • SCP-244 will now no longer damage players with spawn protection.
  • Shotgun damage reduced to 8.33 per pellet.
  • Changed spread pattern to accurately reflect what a shotgun should behave like.
  • Replaced the sixth Facility Guard in the default respawn queue with a Class-D personnel.


Conclusion
We hope to be sharing more related to the next major update and its exciting new features. Thank you for your continued support.


Have fun, and see you in the dark.
~ Northwood Studios


System Requirements

Please note that these minimum and recommended specifications are out-of-date. We plan to update them in the near future.

Minimum

Operating System: Windows 8.1 or 10; 64 bit

CPU: Intel Core i3, 2 threads, 2 GHz

Memory: 3 GB RAM

Video: GeForce GT 720 1GB VRAM; DX11 required; Intel Graphics not supported

Storage: 4GB

Recommended

Operating System: Windows 8.1 or 10; 64 bit

CPU: Intel Core i5, 4 threads, 3 GHz

Memory: 4GB RAM

Video: GeForce GTX 1050 Ti 2GB VRAM; DX11 required; Intel Graphics not supported

Storage: 4GB

System Requirements

Please note that these minimum and recommended specifications are out-of-date. We plan to update them in the near future.

Minimum

Operating System: Windows 8.1 or 10; 64 bit

CPU: Intel Core i3, 2 threads, 2 GHz

Memory: 3 GB RAM

Video: GeForce GT 720 1GB VRAM; DX11 required; Intel Graphics not supported

Storage: 4GB

Recommended

Operating System: Windows 8.1 or 10; 64 bit

CPU: Intel Core i5, 4 threads, 3 GHz

Memory: 4GB RAM

Video: GeForce GTX 1050 Ti 2GB VRAM; DX11 required; Intel Graphics not supported

Storage: 4GB